Tennis for Two at Brookhaven
| Video Games | History of Computing | Interactive Media |
Updated By: History Editorial Network (HEN)
Published: | Updated:
3 min read
Tennis for Two was developed by William Higinbotham at Brookhaven National Laboratory as part of a three-day exhibition. This game is notable for being one of the earliest examples of an interactive computer game, utilizing an analog computer and an oscilloscope for its display. The design of Tennis for Two allowed players to simulate a game of tennis, where they could control the angle and speed of the ball, providing a rudimentary yet engaging gaming experience. This innovation marked a pivotal moment in the evolution of video games, showcasing the potential of computers for entertainment beyond scientific calculations and research. Higinbotham's work was not only a demonstration of technological capabilities but also an early indication of how computers could be used to create interactive experiences for users. The game was well-received during the exhibition, drawing attention to the possibilities of computer technology in leisure activities and setting the stage for future developments in the gaming industry.

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