Creation of iDoom (later Kali.net)
| Online Gaming Services | Gaming History | Internet Connectivity in Gaming |
Updated By: History Editorial Network (HEN)
Published: | Updated:
2 min read
The creation of iDoom, which later became known as Kali.net, marked a pivotal development in the realm of online gaming. Initially designed to enable players to connect over the internet for games that were restricted to local network play, iDoom provided a solution for gamers seeking to engage with others beyond their immediate vicinity. This innovation came at a time when multiplayer gaming was gaining traction, yet many popular titles did not support online play. iDoom's functionality allowed players to bypass these limitations, facilitating a broader gaming experience. Following the launch of iDoom, several other services emerged, including Kahn, TEN, Mplayer, and Heat.net, which also aimed to connect players over the internet. These platforms contributed to the growing trend of online gaming, providing users with various options to play together regardless of geographical barriers.
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